Probably the most challenging part of this update was the inventory. This is the 3rd version of the inventory I’ve gone through. The first being a custom-made generic grid-based inventory, the main problem with that one is it didn’t work and wasn’t what I wanted. Version 2 was based on a plugin, it was still grid-based but it didn’t work at all. Then came version 3, I ditched the idea on a grid-based inventory and made a more unique list based inventory. The inventory has 4 tabs, weapons, health, food, and ammo. This version of the inventory is more of a working prototype. Not perfect and needs a lot of polish, but most of the core stuff is working such as the ability to use the medical supplies, food, and drinks you have.
Loot spawning and respawning is finally here! I haven’t talked about this since Devblog 4. Back then I had a very simple system but it didn’t work great and it was super clunky so I just started from scratch. I made 5 different loot spawners, food, drink, medical supplies, weapons, and ammo. All of the houses have a few of these in them. Loot is spawned when a new save is created and every 3 minutes. If the loot from a spawner isn’t collected it won’t respawn/spawn any more until it’s been collected.
Shooting & Bullets:
The shooting and bullets systems have been revamped completely. All of the guns shoot different bullet models and each does different damage. With this system being changed I also gave the zombies health. With the AK the zombies are 1-2 shots, with the pistol it’s up to 5, and the shotgun takes ~2.
As stated above the zombies now have health. Zombies should be a bit less spastic this update not turning nearly as much. They still spaz out if they are chasing and run into something. Zombie corpses will now fall in a random direction when they are killed.
I’ve changed the color of the roads to more of a gray as before walking on the road with a gun out made the gun practically invisible. I also added some trees to make the land look less barren.
I’ve made a wiki for the game. Its still in the works but it has all of the basics.
Bugs & Fixes:
- Fixed shotgun bug
- Partly fixed spastic zombies
- Fixed road textures
The update should be live soon so go check it out!